OoM: Avatar compound
Aug. 28th, 2010 03:54 pmThe trouble with Hell's Gate is that one cannot simply vanish on days off. The best Trudy has ever been able to manage is the time she got stranded at the Naukograd for four days thanks to a hurricane. The radio-silence was nice; other things...not so much. Scientists tend to get neurotic when left to their own devices for too long, and Trudy and Schidmt had been too worried about their Samson being damaged to really enjoy said radio silence. All in all, she does prefer being at Hell's Gate.
At least, this is what she is telling herself as she buttons up her uniform's shirt and finds the spikes for her boots (not all the Marines wear the spikes, but Trudy'll take the extra grip they offer over an obscure sense of pride any day).
(And she is aware that she shouldn't be this annoyed, given she just ran off to Carl's Earth for three months, but days off are days off.)
Trudy knows what Grace is doing. Mostly. A little of it might just be an unthinking, Queen of the Lab, people-do-as-I-ask. But most of it? Putting Trudy through her paces. And Trudy can't really say anything - and wouldn't, because she's a Marine, and she's been there and done that in bootcamp - but it is getting to be more than a little annoying.
(and oh yeah, does she ever cop grief for it as she stomps her way out of the barracks)
At least for her sense of pride, she knows her way to the Avatar compound without having to ask directions. This is both a result of having lived at Hell's Gate for three years, and because the SecOps Marines use the obstacle course. The fact that she's bringing along her sketchpad (in a bag slung over the top of the filter-pack on her back) is also partly to make her feel better about being summoned; if she's being summoned by the Queen Bee, she might as well bring along something she wants to do.
(fine, sure, Grace's comment that Trudy'll have a better understanding of transporting the Avatars if she actually spends time with them and observes them makes sense, but there are principles involved)
Adjusting her filter-mask slightly, Trudy moves out into the unpressurized part of the complex, and then outside. It'd be beyond Grace to mention where she'd be, wouldn't it? Sighing briefly, Trudy shakes her head in an effort to shake off her bad mood, straightens her shoulders, and sets off towards the longhouse.
At least, this is what she is telling herself as she buttons up her uniform's shirt and finds the spikes for her boots (not all the Marines wear the spikes, but Trudy'll take the extra grip they offer over an obscure sense of pride any day).
(And she is aware that she shouldn't be this annoyed, given she just ran off to Carl's Earth for three months, but days off are days off.)
Trudy knows what Grace is doing. Mostly. A little of it might just be an unthinking, Queen of the Lab, people-do-as-I-ask. But most of it? Putting Trudy through her paces. And Trudy can't really say anything - and wouldn't, because she's a Marine, and she's been there and done that in bootcamp - but it is getting to be more than a little annoying.
(and oh yeah, does she ever cop grief for it as she stomps her way out of the barracks)
At least for her sense of pride, she knows her way to the Avatar compound without having to ask directions. This is both a result of having lived at Hell's Gate for three years, and because the SecOps Marines use the obstacle course. The fact that she's bringing along her sketchpad (in a bag slung over the top of the filter-pack on her back) is also partly to make her feel better about being summoned; if she's being summoned by the Queen Bee, she might as well bring along something she wants to do.
(fine, sure, Grace's comment that Trudy'll have a better understanding of transporting the Avatars if she actually spends time with them and observes them makes sense, but there are principles involved)
Adjusting her filter-mask slightly, Trudy moves out into the unpressurized part of the complex, and then outside. It'd be beyond Grace to mention where she'd be, wouldn't it? Sighing briefly, Trudy shakes her head in an effort to shake off her bad mood, straightens her shoulders, and sets off towards the longhouse.